In 2004, Blizzard set the benchmark for MMOs with none other than World of Warcraft, boasting an iconic world that’s still growing with each and every expansion, and arguably, is still both the envy and aspiration of every MMO developer out there to this day. People couldn’t believe the 3D, open world environments of Grand Theft Auto III when it first burst onto the scene in 2001, and certainly wouldn’t anticipate the crazy scale of The Elder Scrolls: Morrowind a year later. Nowadays, video game worlds aren’t only painstakingly crafted, but they’re also growing considerably in size.
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